The Chant

Here are some screenshots taken from ingame environments in The Chant. I worked with the level designer and environment artist to take levels from grey block stage to completion. Below are screenshots from The Chant DLC The Gloom Below.

We also used Megascans and asset packs from the Unreal marketplace, reworking the assets to suit the Art style.

Creative Director - Mike Skupa

3D Art Lead - Corissa Karvonen

Environment Artist - Meagan Tiede

Level Design - Dale Schollen

Below are screenshots of assets and creatures I created for The Chant, from concepting to finish.


Below are screenshots of some creatures I created the Materials/Textures for, but not the sculpt or concept.